By now we all know that Corridors and Corridor Surfaces are dynamically linked and that changes would propagate as soon as your corridor or surface used as target in corridor is changed. However, there is one exception to that rule which could cause some possible trouble. That is if surface object is locked.
How do you know if surface is locked? Well, in prospector tab you should to see icon (lock). To demonstrate one issue that you may encounter, take a look at the contours in the image. You will notice that the contours are kind of sticking out, right? To give you more confusion, you the cross sections may be showing the modifications you have made to the assemblies but the proposed contours are not updated correctly.
If you look at the Prospector tab you may notice the lock icons, which would be a good sign that you are on the right path. Then to see what is the surface you need to unlock (in case you don’t know), go into Corridor Properties and check targets. This may reveal the name of the surface you need to unlock. So you need to go into Prospector tab locate your troubled surface, right-click on it and unlock it.
Finally update your corridor surface and now it all should look OK.
To shed some more light and to answer a question that may arise which could be something along these lines “ Why having a surface locked that I am not working on effects the surface or corridor I am editing”.
Well, the Corridor is targeting Existing Surface (EG). With that surface being locked it does not allow program to update. So we had to unlock it so that changes could be propagated to other dependent objects such as corridor and surface created by corridor.